Sunday, July 4, 2010

Pre-Unit - Creating Title Pages

This title page was created as a way to
- introduce chapter vocabulary
- assess student understanding/evaluation of key concepts and their representations in the textbook
- demonstrate acquired knowledge visually
- develop a basic concept set as it applies to the scientific unit (e.g. senses refer to the physical senses and how the body perceives exterior stimuli)
- help generate student questions about the content
- develop a shared set of experiences/low-level knowledge in the area prior to inquiry

Saturday, May 29, 2010



In Washington State, a Women's Studies lead team has done some action research into the success and completion of science and engineering post-secondary studis, beginning with middle school girls - including those from ethnic minority groups - and following them for several years. The research included interventions of various kinds, such as mentorships, programs specialized to the highschool community, and distance or alternative environment advanced credit coursework. Wow!

Watch the video at:
http://www.uwtv.org/programs/displayevent.aspx?rID=2396&fID=497

Students with Sensory Impairments



Today I watched a video about teaching science to students with sensory impairments. This video shows some different learning tools and materials which are available for purchase, which have been improvised by classroom or vision/hearing specialist teachers, and which are being pioneered in universities. The video also describes the relationship between the student and other students and the teachers and what "accomodation" really looks like in practice.

Watch the video at:
http://www.washington.edu/doit/Video/ea_sci_sensory.html

Friday, May 28, 2010

Games (Digital) For Teaching Science



The New York University Games for Learning Institute members present early research about the use of games in middle school science, technology, engineering and math education. As they reflect on the linkages between development and education, they reflect on their inquiry into what makes for elegant design of educational games.

Watch the video:
http://content.digitalwell.washington.edu/msr/external_release_talks_12_05_2005/16551/lecture.htm

Saturday, April 10, 2010

Advice for teachers who want to use problem-based learning



1. beware ill-structured problems

2. understand constructivist approach

3. emphasize inquiry

4. present conclusions, even when the end result is not a 'product'

5. problem-based learning is learning by doing

6. allow students to work in small groups

7. choose problems in which students are stakeholders

8. keep track of what kinds of teacher scaffolding were needed

9. the teacher is a metacognitive coach

10. self-assessment is key

11. include performance-based assessments

12. is there more thn one possible solution or product?

13. check out the evolution of this approach from medical education

14. requires interdisciplinary thinking/work

15. reflection and analysis are required

16. technologies can enhance learning

17. identify key critical thinking skills

Problem-Based Learning Model



1. Identify the problem

2. Represent the problem

3. Select a strategy

4. Implement the strategy

5. Evaluate the results

(Eggen & Kauchak, 2001, p. 252)

Creative Problem Solving



Step 1. Search or Divergent Thinking
Creating, producing, or innovating solutions
a) Identify
b) Clarify
c) Give Opinions

Step 2. Solve or Convergent Thinking
Sharing (Critical Thinking), communicatig, explaining, or justifying solutions
a) Assess/Evaluate Alternatives
b) Predict the Likelihood of Success
c) Consider Limitations